By using this site, you agree to our Privacy Policy and our Terms of Use. Close
zorg1000 said:
DonFerrari said:

There is a big gap between ALL games being ported, and NO game launching be it a Port or new that was Nuvendil claim. I'm pretty sure from a backlog of 3 years of current gen game there would be some ports that could have released in a full quarter.

Instead of stating nonsense you could just admit that you got mixed up because now you just look silly.

Payday 2, Dragon Quest Builders, Bayonetta 1&2, Outlast 1&2 were late ports that released in Q1 for Switch so it got exactly what you're talking about.

Then go and question Nuvendill who said Switch only had 2 good games and some midtiers as justification for Switch not winning every month.

Bofferbrauer2 said:
DonFerrari said:

So since we are talking about 1st year of a gen versus a late comer they could collect a lot of ports, so even less reason to have no noteworthy games.. but yes I saw 11 instead of 8 for some reason.

4 of these 8 titles are Playstation exclusives, Battlefield is a yearly franchise and certainly won't bring out an old game again like that, and Dying Light was originally planned for PS360, but those where too weak for the game, so possibly that applies for the Switch, too. Switch already got Xenoverse 2, why bring the predecessor now? That would leave us with FF Type-0 , But FF games tend to not come out on Nintendo platforms (at least not the same ones as on the other platforms unless they're VC games

If you meant ports in general, just look at the post above mine.

Yes I was meaning ports in general, as Nuvendil point was that Switch only had 2 good games and some midtiers, considering how much braging on 3rd party support and receiving ports some fans were doing and considering there is 4 years worth of games to be ported then it is strange if they don't get anything in a full quarter don't you think? And I answered the post above, if there were a good amount of games (which I didn't claim there wasn't, I questioned if that was true then how Nintendo having strong support would hold true) then Nuvendil excuse for Switch not winning every month was empty.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."