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BioShock - I couldn't get into the game because the gunplay felt flat compared to most other FPS games I had played and the levels were average. The boss fights were terrible and enemy variety wasn't there. The enemy waves were poorly thought out. The critics looked past all its gameplay faults for its story and so do many gamers but for me gameplay is more important and BioShock didn't do it as well as say Resistance: Fall of Man that came before BioShock and subsequent Resistance games, Killzone games, COD, Battlefield, Far Cry and Halo blow it away to irrelevancy.

Forza Motorsport 7 - Its meh in terms of gameplay compared to GT Sport. It has a lot more content but the core gameplay isn't there. Online sucks because of rammers. Homologation system homogenised racing in the game. There are pickup trucks and sand buggies in the game, what are they doing in a simulator? The physics feel so wrong at times. There are no pitstop crews and standing starts in online races is bad and leads to ramming that is unintentional.

Splatoon 2 - The gameplay didn't resonate with me. It looks more fun than it plays and the SP sucks.

Yakuza Zero - The combat sucks. This game is quantity over quality. So many minigames but the gameplay loop itself is lacking. Vast as an ocean deep as a puddle.

Devil May Cry - Its not highly acclaimed but its got decent reviews. I don't get it. The camera is horrible, the combat isn't deep, platforming is frustrating, some of the bosses are soo bad and there is so much backtracking and overuse of the same bosses its annoying and the story is laughably bad. People say this is one of the best hack and slash games, no its not. All GOW games, Devil May Cry 3, 4 and DMC, MGR, all Bayonetta games are way ahead in quality.