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Hiku said:
GoOnKid said:

Yes, at this point I'm rather making fun of SE more than anything else.

Well, now I had more than enough fun with this, I'm not going to bother anymore. I think it's dissapointing that they bring very lame excuses like this. On the other hand, I can also see your point in that we can't know the whole picture. So it's just a waiting game now for those who wait for this game on the Switch.

Just want to add that there are also different versions of the Unreal 4 engine. Even updating a game to a newer Unreal Engine 4 version can take a lot of work and time. Here's Katsuhiro Harada explaining what it would take to update the current Tekken 7 UE4 version to a newer version for Xbox One X: “But It requires a significant update of Unreal (UE version of TK7) for X. With the new hardware, we’ve to change the way access our memory greatly.”

So it's not always as simple as "As long as it's compatible with UE4, it's all fine."
It's possible that the UE4 version they used for Dragon Quest XI took longer to get working properly for their game on Switch.
That's just speculation though. But it's worth considering.

True. Thanks.