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VGPolyglot said:
Wyrdness said:

No dude I don't think you understand what is even being said compromise would mean the game is lower res, less assets loaded etc... back in some way to obtain 60fps that's what compromise means, optimisation i.e work required is what you're thinking of that's something different with the latter the game as it is now wouldn't need to be compromised to reach 60fps you're reading between lines.

Optimization requires compromises, in order to get the game to run smoothly they decide what is more important and what can be reduced.

Not all cases like I've mentioned some cases for example the engine has to be reworked while the assets and output are unchanged.