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Miyamotoo said:
Mystro-Sama said:

The Wii U had a lot of those and it still didn't help.

Difrence is that Wii U started geting good and strong games when alaredy was considered for failure, and later those games couldn't change nothing, while with Switch its opposite situation, Switch is very desired and popular console and with every new good release its becoming more desirable and popular console.

I don't think the Wii U had strong software.

Unlike the Switch, there was no benefit to purchasing the software on Wii U. There was no unique hardware feature that provided a mode to play that would somehow make the Wii U version preferable. There was the unique off-TV play, which was good in theory, but only went so far (about 5 meters). The Switch offers users the ability to pick it up and take it anywhere in the world to play, this creates a unique feature for the software that trumps the higher fidelity or, in some cases, provides a reason to double dip. 

So, in short, while the Wii U did have Mass Effect 3 and a couple of Assassin's Creed games, these would only be strong software if they weren't already available in superior form elsewhere. The only people who benefitted from these releases were those in the market of "I want these games, but refuse to buy games on consoles that aren't Nintendo" which is only a very small number of Nintendo fans. For the majority of Nintendo fans, these releases were utterly pointless.

Last edited by Jumpin - on 12 April 2018

I describe myself as a little dose of toxic masculinity.