Qwark said:
The UE engine is generally easy to work with. But Square needs to optimise the Switch version a hell of a lot more than the PS4 version. That will take quite a bit of time it seems. They don't have a code they can just copy paste on Switch. If they had the PS4 version would have ran at 1080p/60fps. I mean they obviously could not optimise the Switch port, but it would look and run pretty bad if they did just that. |
"He mentioned that for those who would consider purchasing the English version, the version of the engine used is different, so he considers it “closer to a remaster than to an update.” Unfortunately implementing those changes on the Japanese version would require a lot of time and is not realistic in terms of costs".
Did you actualy read link that I put? Thats a point, if one version of game is opimaised bad it dont mean same will be for other versions for other platfomrs or even for same platform for difrent market (like case is with PS4 West release) link that I provided proving that Western release will be more remaster compared to Japanese release, because of different engine (updated UE4 engine) and better optimisation, they most likly doing Switch version now on that new engine also.







