flashfire926 said:
Except a lot of the world premiere's at xbox conference werent turds. They revealed Forza 7, assassins creed origins, metro exodus, life is strange: before the storn, dragonball fighterZ, Ori and the Will of the Wisps, and Anthem at that conference, along with a few indies like The Last Night(which is probably what you were referring as turds). There were a lot of other announcements, like PUBG coming to X1 and Minecraft getting crossplay, cuphead release date, and of course, Xbox One X blowout. Compared to Monster Hunter World and Shadow of the Collosus remake for Sony (and some vr stuff). The rest of the space were taken up by already announced stuff. Also, we got 0 release dates. Yeah, Playstation obviously is much better in the department for exclusives, as you said, but I feel like MS crafted a better conference last year. The 2016 playstation conference was goat tier, the best conference of this generation period imo, I'll give you that. |
Well, I wasn’t necessarily referring to MS/XBO when I made the turd comment. Was more of a general statement. Tho, I will admit my frustration continues that, to date, the only XBO exclusive I’ve actually liked is Cuphead—which was freakin awesome (in fairness, I haven’t started Sunset Overdrive yet).
I can see what you’re saying about the world premieres in MS’s conference last year, as well as them crafting an overall better conference. The only thing for me is that 5 of those 7 games you mentioned are multiplat, and one of XBO’s two actual exclusives comes like clockwork bi-annually (and is announced like clockwork the E3 before it’s release)—and that’s my issue. But either way, no denying Sony’s E3 last year was lacking and disappointing. SotC was the only thing that truly felt like a killer moment to me. Several sources mentioned Sony removed one or a few things from their conference at the last minute, which would make sense considering it was so uncharacteristically short.
Oh, and no! I actually think The Last Night looks sweet!







