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Well, there's always Persona at least. But Tactics RPGs seem to be even more the black sheep than turn-based. Other than indie titles and Utawarerumono's two sequels, I can't think of any big tactics RPGs released in the past while. And my childhood was spent devouring Tactics Ogre and FFT, so I absolutely love the whole army management, class changing, skill learning, and all that min/maxing fun that is tactics RPGs.