GOWTLOZ said:
The cell didn't need justification, it was brilliant from a hardware perspective just difficult to code for but it had the most potential of the 3 consoles and could have revolutionised gaming hardware if they had ironed out the processor to make it easier to code for. It was also held back by the lack of ram and made more difficult due to the split ram. I don't agree that Halo 4 and Gears 3 look close to the PS3's best. Yes they might not be possible on PS3 but visually PS3's top line exclusives blow them away. That's because PS3's strengths outweighed the 360's strengths yet the 360 did have a few ups over the PS3. Unified ram and more powerful GPU for instance surely helped in a lot of games. |
The Cell really wasn't all it was cracked up to be; the internet hyped it up as this magical miracle chip that made the PS3 a supercomputer, and it really wasn't. It did deliver more FLOPS than the 360's CPU, but as you've pointed out, 360 had a better RAM setup and GPU, plus the addition of eDRAM gave it a big bandwidth advantage. Even high end PS3 exclusives tended to use half or even quarter res alpha transparencies to compensate for this; for example:

Of course, PS3 did have advantages of its own. Having played pretty much all the best looking games of both, I still reckon there's little to give either a definitive visual edge over the other.










