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Native 4k can be a huge improvement if the game is designed with it in mind. But 4k doesn't add much if the textures and everything around does not have that same resolution. I agree though that an optimised game for 1440p with better lighting, vfx, shadows etc. is better than rendering a 2.5k at 4k because it can sell a bit better. Checkerboard 2160p or 1440p is sharp enough for TV screens.



Please excuse my (probally) poor grammar