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JRPGfan said:
Slap&Ride said:

If VR is baked in at the silicon level in PS5, will it be a burden for traditional games like Kinect 2 integration was with the reserved resources?

Its more like a co-proccessor, a small extra chip, so no.

You see that little box, where all the wires go, between the PS4 and the PSVR?

That would probably not be needed in the future for PS5, as a result, of whatever is in there, being inside the PS5 instead on-chip.

Less wires, easier setups, lower costs of PSVR.
(however I suspect there will be a PSVR 2.0)

O yeah, so its more like an additional "onboard controller" then a reserved CPU-GPU pipeline - thanks;)