contestgamer said:
No it's not... Kirby is a platformer, so was Ghouls n Ghosts. The genre doesnt dictate difficulty. It's also extremely easy to fix - Add difficulty levels. Because there is a simple solution to this, it is absolutely OK to criticize Nintendo for not integrating it. |
Kirby is an easy platformer, and the developers dictate genre. Why should they strive to make every game challenging n hard when there is cleary room for easy accessible games aswell? Difficulty levels are always good yes, every game that doesn't have them should have em, that's a fair criticism, but criticising the default/intended difficulty isn't. We don't need every game to be difficult, just like we don't need every game to be a shooter, so that shouldn't be seen as a bad thing.
Veknoid_Outcast said:
But for some reviewers/consumers the flaw might be built into the genre. I get where you're coming from, but I'm reluctant to absolve a game just because it accomplished what it set out to do. |
That's more a difference of taste than a flaw then. I'm not saying Star Allies doesn't have flaws because it most certainly does, just that difficulty isn't one of them.