Wyrdness said:
Not going to happen unless Sony cocks up, EU is a solid region for the PS brand of consoles as it was the first brand that managed EU well and still does most people in EU will tend to buy the go to brand and nothing else that tries to compete with it you need more than advertising over here you need a powerful library people can't get else where (I'm not talking about a few game I main an entire library of hits) or establish your own identity like Nintendo did. MS have tried to show themselves as another Sony and doesn't work in EU only region you might have some success is UK which has often been a random part of the PAL region in itself. |
Library is the obvious answer, but it doesn't seem to be happening so all I suggest is that they split up their NA and EU budget more equally like Sony does. Though I really don't know the specifics.
zorg1000 said:
More advertising can certainly help but to what extent? I dont think people will all of a sudden pick XB over PS just because its advertised more. Also, what exactly is "a game for Europe"? Outside of FIFA, i cant think of a game that does significantly better in Europe compared to America. |
Same as above, I just think a more balance approach is better.
There are slight differences, they aren't big but they do exist. For example an NA game to me is old God of War or Resistance, and most of MS franchises like Halo, Gears of War (TPS but too gritty/ violent for EU), and Titanfall. With new God of War I think it is a clear strategy to appeal more to Sony's big european fanbase, while still appeasing its NA fanbase.
An EU game is more like Platformers like Ratchet and Clank or Sly Cooper and Sunset Overdrive, Open World like most popular games these days, Racing like GTS and Forza, and TPS instead of FPS. Horizon Zero Dawn was a clear attempt imo at the European fanbase over NA.
Sea of Thieves is more EU because it was made by Rare and is fairly open, Tomb Raider was MS's answer to Uncharted which is balanced between EU and US, Sunset Overdrive was trying to mimic Sony's minor successes with 3rd person platformers like Ratchet and Clank imo. Ryse would have been good post pricecut/ dekinect rather than at launch with its incredibly poor sales in EU. MS could also try for region specific games like Invizimals.
In other words Sony has been filling the gaps that 3rd parties may miss, while MS tend to amplify what 3rd parties do, with some attempts as said earlier at EU.







