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zorg1000 said:
VGPolyglot said:

That's not good game design if it requires 15 hours to get people engrossed.

Exactly, its like a 1000+ page book that doesnt get interesting until 300 pages in.

Thats a lot of investment just to see if you like it.

Apples to oranges books don't have gameplay and other elements attach to them, it's not uncommon for JRPGs to start slow.