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Azuren said:
AngryLittleAlchemist said:

And that's your excuse? 

Monster Hunter World 

Dragon Ball Z 

Ni No Kuni 2

Far Cry 5

And LAST YEAR we saw a huge amount of content too, like Yakuza 0, Horizon Zero Dawn, Gravity Rush 2, Nioh, Nier Automata, Hollow Knight, and Battlegrounds. And just a few days after April 1st? We got Persona 5. The point is that this has been changing quite a bit since last year, and this year is the same. The first 3 months of the year ARE becoming important.

 

Even if you want to make the argument that those games don't matter or that the first 3 months of a year are the least important to the industry, what a stupid argument. How does that change that a platform holder should provide content to people? How does that change the fact that the responsibility of the platform holder is to make a good product line? How does that excuse a lack of the "high quality games" you allude to as a reason Nintendo's practices are acceptable? Oh wait, you don't have a point! 

I mean, three of those titles are great. I dunno about Far Cry 5, but MHW broke all of Capcom's records and expectations; Dragon Ball FighterZ is currently the highest rated DB game in history and has been consumed by the e-sports scene; and No no Kuni 2 is a blend of Kingdom Building and hack'n'slash JRPG that, by all intents and purposes, shouldn't work as well as it does. It's a great start of the year. Not quite as mind blowing as 2017 (that's a really hard lineup to argue), but my gaming schedule has been swamped.

Yeah yah. The thing is , both financially and quality wise, it is hard to make an argument that the first few months of the year aren't important. and while last years lineup was better - I think MHW has me a bit more glued than a single game ever has this generation.