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kirby007 said:

Sales History

Region Japan America Others Total
Total Sales 2.20m 0.89m 1.61m 4.70m
Week 1 252,510 729,598 644,865 1,626,973
Week 2 152,840 104,054 344,616 601,510
Week 3 121,330 51,139 232,561 405,030
Week 4 216,456 n/a 141,942 358,398
Week 5 135,580 n/a 89,174 224,754
Week 6 110,944 n/a 56,566 167,510
Week 7 92,064 n/a 26,369 118,433
Week 8 101,466 n/a 66,579 168,045
Week 9 96,917 n/a n/a 96,917
Week 10 70,594 n/a n/a 70,594

 

why? Wiifit in japan is/was huge, great sales for one country.

But the dropoff in the Americas region is gigantic in week 3 it sold about half it when comparing it too japan.

Others seems fine at first sigh, but an area with multiple times the population is already tracking under Japan considering weekly sales.

discuss

 

The drop-off in sales isn't due to it being a "fad" but has more to do with supply issues. If you actually take some time to analyze the situation you would probably realize that Nintendo can only make so many and allocate a certain amount to each region.

My guess is that they stockpiled the software leading up to the launch of the game/peripheral and once they were depleted smaller shipments have been made in order to meet demand. =P



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