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Aura7541 said:

 

When I say Sony wasn't active in the promotion, I mean Sony took a laissez-faire approach rather than taking charge of Hello Game's PR. If you think Sony giving Hello Games a platform to promote NMS is an 'active' promotion, then sure, though now we would be going into semantics. Watching through the PSX video, you see that is mostly a Q&A. Yoshida is asking Sean Murray multiple questions and he answers them while further explaining about NMS. Again, if you want to interpret Yoshida's role as 'active', then okay. However, I would then ask you who was more 'active' in promoting NMS in the PSX video?

The situation is also different from SOT's since Hello Games is a 3rd party developer whereas Rare is a 1st party studio. Because Rare is owned by Microsoft, whenever Rare is promoting SOT, Microsoft is also effectively promoting SOT.

 

 

I understand what you are trying to say, however this is a timed exclusive used to promote PlayStation. If this was a console multiplatform game from the start I would totally agree with you on that however it was not. This also affects Sony's image as well. They promoted a game for the PS audience and many went in expecting something completely different. That leaves a bad taste in gamers mouths. Sure it hasn't affected the PS4 brand in terms of sales however its just not a moral thing to do for your customers. Sony also needs to take responsibly for NMS since they were promoting the game heavily and it was a console exclusive for 2 years under the PlayStation Banner.

MS and Rare are taking the blame for SOTs lack of content so the same should be said for NMS and its marketing because it was the marketing that ruin the game, not the game itself. NMS isn't a bad game for what its trying to do if it was marketed right from the start, its issue was its miss marketing and Sony were the ones publishing the game. 

It could have been easily fixed if Sony just stepped in and said "Shaun, are you actually going to provide these things for this game? If not lets change the tactics" instead they sat in there high chair allowing Hello Games to keep over promising. I wouldn't be solely blaming a small dev team for there inexperience, I would blame the entire team behind the game. Sony should have known better as well as this was also promoting there own hardware.

Imagine if I was buying a car which advertised all these features but when I brought the car is was lacking what was advertised.. Would I just blame the car model and engineers for the lack of features? Or would I take it up to the brand and blame them for misleading there cars? I can tell you ill be going to the brand which this car falls under and argue my complaints. Sony in this case is the main brand of this game since they allowed it under there wings. Every company has Quality Control, this game definitely slipped under the radar. Maybe the hype was too big to control? Who knows, in the end that's not the customers problem.

Last edited by Azzanation - on 31 March 2018