thismeintiel said:
So, MS and Rare exaggerate how rich the world will be, filled with awesome quests and many fantastical creatures, but has the same tutorial quests over and over filled with skeletons, which has many let down/pissed, and that's OK. No criticism of quality control for a 200 man, 4 year developed game. But, HG, not Sony, exaggerate their content, and it's Sony's fault. Got it. Lol. The bias pours through the screen. BTW, that last line is a lie. After the 3 major updates, yes, it is like they promised. Probably even more so after the NEXT update. Still, they deserve criticism for how they handled the PR before launch. Just like MS and Rare deserve criticism for hyping this game to no end as their most ambitious game that would redefine a genre. Filled with almost endless customization and fantastical quests and creatures. |
MS do what any other company would do for there first party games, Advertising there games, much like Sony do with theres. Just because it doesn't appeal to you doesn't mean lies were made. SOTs had 3 to 4 Betas before launch, how many did NMS have? Sure the game lacks content no one is denying that however it is ambition and it has redefined a genre, its the only game of its type at its quality. It was a huge risk creating SOTs. Hence why its is an ambitions project.
You haven't even played SOTs so your point is nothing more than you reading its worse review and posting the negative sides. Go read the positive reviews and have an equal ground.
Have you played NMS? Have they turned it into that huge Sci-Fi MMO online game they promised or is it still a survival crafting game in space? (#Spacecraft)
I played NMS 3 weeks ago, I gave the game another chance and not much has changed, its still the same game I played at launch with more content. Content cannot fix the style of game it is. That's just my personal opinion and experience with the game. You have zero experience with SOTs and I doubt you have played NMS as well. Please correct me on that if you have.







