Wyrdness said:
Well he's wrong because the reason for unifying userbase is to focus on one platform and save a tonne of resources, even Sony couldn't support 2 platforms, having two platforms was twice the work and resources only where as Sony quit one market Nintendo came up with a form factor to have one platform hit both markets. I find it funny the lack of business understanding some people have as its not about both platforms selling well it's also about whether the approach is healthy and sustainable because if it isn't it'll just implode, developing for portables was equivalent to developing for consoles and most games would require a version for both portable and home so having two platforms became a hindrance and resource sink. |
sony gave up on the handheld market, because the market was shrinking, and there handheld really didn't have a market anymore, sony wouldn't have given up the handheld market if vita wasn't a huge failure, even nintendo which are the king of handhelds saw 50% decline in there handheld sales. having 2 platfroms that are successful=way more profit. imagine if nintendo made the ps4, they would be killing it, and would also make the switch as well, and porting nintedo games would be a breeze, and thirdparty support would be great.







