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LudicrousSpeed said:

You do understand how the GaaS model works, yes? Why would good early sales prevent them from adding content? Adding more content nets them more money.

Yes I do understand and to be honest I worry over this. I am totally against games as a service which are a really bad thing for consumers and if these proved to be too successful then how long before we get "Bloodborne" or "Dark Souls" or even "The last of Us" types of games starting up empty and adding content, loot boxes, mandatory online connections and pay to win?

I don't mean this as an attack on Xbox or anything but I really hope this game is not too successful cause it will inevitably give ideas to other game companies. Right now the "good" games companies would not touch GaaS with a ten foot pole but if they hear about how GaaS showers other companies with money, how long will they resist the call of Gaas?