quickrick said:
i'm using the last dedicated nintendo home console as a example. wiiu actually had everything going for it, it's the successor to the best selling nintendo home console ever, it a gigantic jump graphics wise from the wii, and the gamepad was actually a cool concept. only reason it failed because there simply wasn't a market for a dedicated nintendo home console, nintendo knew this, that's why they decided to combine both markets into one, Which was the best move they could make. |
ummm the gamepad, while a cool concept in theory or like as a research experiment, was a horrible market concept. The Wii U's failure has nothing to do with Nintendo not having a market for home consoles and everything to do with the fact that the Wii U gamepad was a terrible idea that nobody wanted to buy. I have bought every Nintendo home console except the Wii U because it was a terrible concept.
Everybody knows the Wii U gamepad was a terrible concept. You are reallllly reaching there trying to say the opposite in order to argue that Nintendo doesn't have a market for home consoles.
Nintendo can't straight up compete with the much larger companies Sony and Microsoft's home consoles that can afford to make much more expensive consoles and sell at a loss for a while. So starting with the Wii Nintendo went for innovation over horsepower. The thing about innovation is sometimes you just hit on a terrible idea. They hit the mark with the Wii and sold over 100 million, they totally missed the mark with Wii U and sold 13 million. Now they've hit the mark again and combined all their best ideas into the Switch - motion controls plus bringing their two markets together with a hybrid.
If you look at the last two Nintendo home consoles you can't make any conclusion on the size of their market because one sold horrible and the other sold like 8 times as much, because one was a great innovation and one was a horrible concept.







