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Hynad said:
MarkkyStorm said:

Never looked at it in that way. You have a point. But for me, the whining baby it's enough to not enable me to see all those great things. For me, a masterpiece must be almost flawless. And that mechanic is, my friend. a big flaw.

It's not a big flaw at all.

If you don't like hearing him cry, you simply need to get better. The mechanic and annoyance that comes with it urge you to quickly react and find ways to make it happen less. And once you finally get good at the game, you barely hear him at all.

This is yet another example of "This feature of a game doesn't bother me very much, therefore it shouldn't bother anyone very much". It's just so narrow-minded.

Let's try another example to get the point across.

"Find the hovercraft levels annoying in Battletoads? Bullshit! That mechanic is perfect! It's not the game's fault that you're just shitty at the game for not literally memorizing patterns and executing perfectly in order to beat it!"

Horse. Shit. Some people to this day have refused to touch Battletoads for decades because they were never able to conquer that stage and couldn't care less if they ever do. They're not wrong to feel that way. That game was unmercifully hard to the point where it became intolerable for many people.

Video games are supposed to be fun. If some part of a game isn't fun for you, that's entirely valid. If it makes you not want to play the game, that can definitely be considered a flaw of the game. If it's so annoying you would rather never play the game again than deal with it? It can be considered a huge flaw.

You're going to have to come to terms with the fact that other people can have perfectly valid opinions that you don't hold.