By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Ljink96 said:
outlawauron said:

Just because the game is cell-shaded doesn't make it similar to their other works. It doesn't have the merchandise to push it to mainstream (as every popular L5 property has anime and manga as primary gateways into the games), so I don't see why you'd compare to the previous games. Inazuma Eleven and Yokai Watch were absolutely developed as kid's games. Complete with anime in Saturday morning timeslots lol. DQIX isn't a L5 game, so I'm not sure why you're bringing that up. 

As for Ni no Kuni 1, the DS and PS3 version weren't the same game and released far apart from each other. That's not a fair comparison at all. It'd be like saying that Switch fanbase doesn't support RPGs/DQ whenever DQ11 inevitably sells less than the PS4 version.

As for bolded, that's not the way it really comes across. It says, "this game is a failure and Switch would have saved it from failure. Super 3rd party developers."

Why is that? Has there been an RPG where the Switch version has sold better than the PS4 version? I know the Switch version has outdone the Vita version a couple times.

Dude, come on. I never said because it's cel shaded it's similar. Quit putting words in my mouth, please. Dragon Quest IX IS A LEVEL 5 GAME. 

Please see here: http://dragonquest.wikia.com/wiki/Level-5 

I made a Dragon Quest fan game, I think I know mostly everything about the series. Please make sure to check your facts next time. 

Yes, Ni No Kuni on DS and PS3 weren't the same graphically...but they follow the same plot line. If it was based on graphics, the PS3 version should have outsold it. Doesn't matter how far apart. The Switch version of Dragonball Xenoverse 2 outsold the PS version...and those were released apart from each other. Not fair, come on dude. 

And again, no we're not saying it's a failure and switch would save it, we're saying Switch has Japan by the balls and will soon surpass the PS4 with ease and will have a greater install base to sell software to consumers. That's what we're saying. We have Japanese developers blaming themselves for writing off the Switch before it released and scrambling to support it. Those who supported it early on, namely Koei Tecmo and Bandai Namco, which saw great returns on software. 

Well, ps3 version came later. Oh, and ps3 version outsold the DS one anyway, and we all know most sales for this game will come from the west. 

As much as FIFA or DB Xenenoverse, beating it in japan wouldn't make much of a difference and still being on switch wouldn't mean that they would get "all of the money" like they do with Yokai Watch, Ni no Kuni wouldn't be massive no matter which console it was released on