AngryLittleAlchemist said:
To use a popular game from Japan as an example. Do you know how much Splatoon 2 sold 2 months after it's release in Japan? 26k. How much did Monster Hunter World sell after 2 months in Japan? 13k. Wow, such an amazing difference! Do you want to know how much Monster Hunter World sold first week in Japan? 1.3 Million. How much did Splatoon 2 sell? In the 600k. Even if we include week 2 of Splatoon 2's sales, Splatoon 2 only sold about 750k for two weeks. That is a massive difference. Games that come out with stronger upfront sales tend to have "worse" legs than games that rely on a gradual increase in buyers. Also if you're going to do anything to try and salvage this post, it's probably going to be "but but but Splatoon 2 was on a new console that needed to build an install base." Yes. That is my point. They are different games, and required different things. Monster Hunter World got more upfront sales in Japan, doesn't mean these legs are bad. They are pretty decent considering how much sales it got it's first few weeks. |
Monster Hunter World is in low stock. That's it and that's all. Misunderstanding.








