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I think its not impossible. Nintendo has a plethora of first party games it can develop under its bag that makes it possible. The question will be how long will it take their smaller development teams to create games over time.

So far, they haven't released games from the Pokemon and Animal Crossing series. These two series are huge sellers with each iteration, especially Pokemon. Animal Crossing can tap into the young women demographic as it has shown to have tapped in Japan with New Leaf and with the mobile game, Pocket Camp. Pokemon is a beast with great potential, considering this will be the first ever home console Pokemon RPG game, let alone being in HD. And, there is a potential for Pokemon to have a couple more main series games on the Switch like the handhelds before.

Then you have 2D Mario, which has historically sold really well, even on failed consoles like the Wii U. I know a good amount of people in this particular forum are tired of 2D platformers on Nintendo consoles, but its hard to deny the success of the 2D Mario series.

Then you still have the potential for third party games like Monster Hunter (it would be dumb of Capcom to just release a 3DS port of XX and only in Japan), Dragon Quest, Ace Attorney, Professor Layton, SMT, etc. Not to mention potential third party support from smaller developers who developed games for the Vita and even manageable ports from current home consoles (i.e., Doom, Wolfenstein II, etc.). Imagine Soul Calibur VI since its being developed under UE4 or even DBFZ. So even though the third party support won't be on par with the PS4 or Xbone, I can see the support being solid like the 3DS or Wii w/o the stigma of having so many shovelware. There are already more games coming out on Switch than on Wii U during its early years.

Then you have potential price cuts, holiday bundles, and potential new features and games that could find new audiences like Nintendo Labo. Imagine schools using Switch and Labo to develop different kinds of projects.

The potential is there.