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ItsaMii said:

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You make me feel like shit. All these years looking down on shovelware developers and now I realize that sometimes it is not even their fault. It is like blaming voice actors for cartoon or game with poor story. They are just doing their job (in some cases they are not even allowed to do it properly).

Even talented developers would deliver shit if they had a very small budget and a tight schedule. Am I still allowed to hate Ubisoft and EA (no excuses for budget and development time)?

The unfortunate problem is that talented developers are on occasion put in the same situation as these shovelware developers and the end result is no different. Consider Factor 5 and Free Radical Design (two of the best developers from the previous generation), because of underestimating the work required to produce a PS3 game they both ended up in a position where their budget was exhausted, there games had already been delayed, and yet their games were still buggy and incomplete; we know these developers have the capacity to produce games in the 80% to 90% range and yet they didn't because they didn't have the resources to complete their project.

As for EA ...

I think a lot of people give EA a rough time but I think that (at times) it is undeserved. EA has built itself as the company who releases yearly updates to (pretty much) every game they make because people seem to want a yearly update to every game they make; even with these restrictions EA is still able to make games of above average (to good) quality that their fans seem pleased with.