JRPGfan said:
Then what about the world? potentially anyone from that "world" playing could run into you, if they went the same place as you right? |
In a typical MMO game, say World of Warcraft, you log in to a specific server. I played Dark Age of Camelot on the Tristan server for example. In Sea of Thieves, you log in and are put onto an instanced server. The chances that you land on the same exact "server" twice are very very slim. In recent years games have tried to grab some of that audience (Destiny being a pretty egregious offender) by labeling their instanced server games as MMOs. When in reality its just stretching the meaning out. Its like calling Bioshock an RPG. Sure it has a few elements, but its definitely an FPS.