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Kai_Mao said:
zorg1000 said:

I just thought it would be fun to compare the 2nd year of these two outstanding consoles.

 

Month Sony Playstation 4 Nintendo Switch Accumulative  Difference
January* 190k, Dying Light 270k +80k Switch
February 340k, Evolve, The Order, Xenoverse 280k, Bayonetta 2 +20k Switch
March 330k, Battlefield, Bloodborne, MLB, FF Type-0    
April 175k, Mortal Kombat X    
May 155k, Witcher 3    
June 370k, Arkham Knight, Elder Scrolls Online    
July 220k, PGA 2016    
August 210k, Madden, Until Dawn    
September 355k, Metal Gear Solid, NBA, FIFA, Mad Max, Taken King    
October 275k, Assassin's Creed, WWE, Uncharted Collection, $50 price cut    
November 1540k, Call of Duty, Fallout, Battlefront, Need For Speed, $50 discount Black Friday    
December 1580k, Rainbow Six, $50 discount for 2 weeks    
Total 5740k    

January*-4 week vs 5 week

Major releases are new games that charted in their debut month.

This will be pretty interesting. Looking back at this comparison, while the PS4 had really good games in 2015, it didn't really start peaking until 2016-17. And the games I selected in bold were considered disappointing either from a sales perspective and/or a critical perspective.

I think the strong third party support and the price cuts really did the PS4 well in 2015. We will see how things will fare for the Switch, considering we don't even know what will come out during the Fall and Holiday seasons besides Smash Bros., which is an exciting and nerve-wracking prospect. Plus, would Nintendo consider a price cut despite strong sales?

Price cut is always posible (in Holiday 2018. Switch will be 1.5 years old), but we will first start seeing bundles with one game packed for current price point, Switch is still selling whitout any game for $300. So I am not sure about price cut for Holiday 2018. but I expect for instance MK8D Switch Bundle or Splatoon 2 bundle for $300 price point.