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@ starcraft

The PS3 will have a lower entry price, the much larger install base idea is very much up in the air.


No, it's a given.

Certainly it will never be as big as the Wii's, or significantly larger than the Xbox 360's.


That remains to be seen, I think the 360 will end a distant third compared to both PS3 and Wii. I think the PS3 will sell well over 100 million units for the long run.

I agree that a more impressive version of Ghostbusters would be better for consumers. But history tells us this is just as easily done on the Xbox 360 exclusively.


I am not much impressed by Halo 3, despite its long developement time and investment.

I think most 360 games will end up being better by first having a PS3 game ready (while designed to take the 360 specs into perspective), resulting in well more game engine efficiency and then customize and optimize a port to suit the 360 hardware architecture.

The roadmap hasn't proved sustainable for Sony so far.


They tripled their profits.

When combined with the knowledge the PS3's tail won't be nearly as prolonged or successful as the PS2's


I don't agree, the tail will probably be even longer.

t becomes unlikely that the PS3 will be a profitable console overall.


Remains to be seen, it will likely be well profitable. In any case I think the PS3 paves the way for a Cell based PS4, I think game engines will be taking advantage of the PS4 specs much faster.

The greater relative success of Xbox Live Market Place relative to PSN


I think PSN games sell better on average per game, per year, per user.

Actually, "taking the easy route" is all that allowed some developers to survive


Short term it helps being profitable, but IMO for the long run it puts them in a competitive disadvantage compared to those who decided to cross the river and hills.

t this stage, the PS3 has already seen the limitations of its inferior graphics chip


That's not what developers say. Developers say there's a huge amount of untapped potential, for example Housemarque claims a 50% gain in graphics performance for their next PS3 game compared to Super Stardust HD (1080p @ 60 FPS, over 20,000 physics based colliding objects and a 100,000 particle effects on screen at once).

small amount of RAM


Huge amount of memory for a console, a default harddrive and much higher bandwidth than the 360.

nsufficient Blu-Ray drive speed


The Blu-Ray drive is technically faster than 360 DVD, for the small area a dual layer DVD loads faster (with irritating noise) there's a default harddrive to take advantage of in terms of install. (Uncharted, better looking than anything on the 360 so far, no install / no in-game loading)



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales