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quickrick said:
Slownenberg said:

That's crazy! This isn't a major Nintendo franchise game. It's a kids toy peripheral. 2-3 million would be a great success for Labo! Switch's user base is people in their 20s and 30s. Some of those people have kids. Labo is aimed at getting those parents to buy Labo so their kids can play with the Switch too. Labo isn't going for a Mario/Zelda/MarioKart/Smash audience. I don't know in what world you think selling 2-3 million kid's toy peripherals would be a flop!

 

Mnementh said:

OK, which games are a flop at 2-3 million? A new GTA selling 2-3 million would be certainlya flop, but that is the outlier. 2-3 million for something new, something that needs crafting skills (which isn't that common among gamers), something pretty expensive as it contains physical stuff - this is not  bad.

 I think nintendo invested a lot into this project and looking for a kinect like hit.

I don't think cardboard and strings + some mini games = invested a lot. I also doubt that Nintendo, a company whose history is rooted in toy making where no product is guaranteed to be massive success, is going to go into this expecting to sell 20+ million units.

I also do not see how 2-3 million would be a flop. Mind you that number is not a massive success but they will surely make back the cost of development on a project like this with those types of unit sales.