Ka-pi96 said:
Personally I think the FF13 battle system would be perfect for a Pokemon game aiming to be like the show. The ATB gauge keeps it turn based and strategic, and the fact that it's split up into segments with different moves taking different amounts would allow Pokemon to fire off weaker moves in quick succession or combine moves as they do in the anime. It could also add dodges (which are frequently used in the anime) by pressing a button to sacrifice a portion of the ATB gauge for a chance to dodge an attack. |
Ew no way. The battle system in FF13 is widely disliked for being bland and requiring little effort. You would have to shred so many layers of depth to make Pokemon work with it, such as having more than one attack.







