By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Alkibiádēs said:
Lawlight said:

I said it’s a bad ecosystem for games that don’t stand out or aren’t great. No one would pick this game over the hundreds of other better and cheaper games.

And the great games I mentioned are cheap because there are constantly new and great games coming out. That’s what happens on great platforms. There’s only so many games one person can buy.

A lot of indie games have much higher scores than those games you love to brag about.

Celeste: 93% on Metacritic

Steamworld Dig 2: 88%

Undertale: 92%

Inside: 91%

Rocket League: 86%

Shovel Knight: 91%

Those games of yours are cheap  because people don't want to buy them for full price.

And Switch has more high scoring games on Metacritic in its first year that that "great" platform you call PS4 in its first year.

So there goes that theory of yours.

Indie games do tend to get bigger scores. Ever wondered why then we never see them get game of the year awards? Because their scores aren’t comparable to bigger games’ scores. How many people would think that Celeste is better than Bloodborne, for example?

And Switch had more high scoring games - what’s your cutoff there? And I am assuming that you’re counting all the ports and the WiiU games that were pushed back for the Switch?