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TheBird said:
JRPGfan said:

"...but Sea of Thieves could come close to it in total downloads due to gamepass"

Thats not a sale though.

Also think I heard God of War campagne was ~35hours.

"Sea of Thieves will be much better considering it has unlimited replay-ability."

With 0 progression system, and no way to better your character/ship, and only cosmetic upgrades.... yeah I just dont see it lasting.
More than 35 hours? sure, retain players a month or more? nah.

 

Question is do you want:

35hours of great story telling in a singleplayer experiance you remember

or

just some random fetch quests without any story in empty sandbox mmo.

I mean I much rather have Sea of Thieves for $80 since it has no limit on play time and I will surely drop a hundred or two hours on it over the course of a few years, a much better deal than a story game that I play once for 30 hours within a week, and never touch again. GoW isn't worth $80 imo since it lacks play time, maybe $40. I don't know, I think buying GoW for $80 is the equivalent of going to the bar and spending $100 in one night, waste of money for an experience one will forget.

I think this is where people differ. I for one would pay that $60 on a memorable 35hr experience, than pay $30 for unlimited boredom. 



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