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JRPGfan said:
TheBird said:
God of War will sell more, but Sea of Thieves could come close to it in total downloads due to gamepass, and game pass trials. God of War looks promising as it is a story based game with 20 - 30 *35 hours of game length, but even then that's not enough to me for a $80 price tag.
Sea of Thieves will be much better considering it has unlimited replay-ability.

"...but Sea of Thieves could come close to it in total downloads due to gamepass"

Thats not a sale though.

Also think I heard God of War campagne was ~35hours.

"Sea of Thieves will be much better considering it has unlimited replay-ability."

With 0 progression system, and no way to better your character/ship, and only cosmetic upgrades.... yeah I just dont see it lasting.
More than 35 hours? sure, retain players a month or more? nah.

 

Question is do you want:

35hours of great story telling in a singleplayer experiance you remember

or

just some random fetch quests without any story in empty sandbox mmo.

I mean I much rather have Sea of Thieves for $80 since it has no limit on play time and I will surely drop a hundred or two hours on it over the course of a few years, a much better deal than a story game that I play once for 30 hours within a week, and never touch again. GoW isn't worth $80 imo since it lacks play time, maybe $40. I don't know, I think buying GoW for $80 is the equivalent of going to the bar and spending $100 in one night, waste of money for an experience one will forget.