reviniente said:
DonFerrari said:

Yes we already now SoT will be better, MS doesn't do heavy bundling, that customers are obligated to chose the bundle of GoW and not any other available... and of course Horizon ZD had zero chance of doing good sales since it was a new IP, owww wait, it outsold Halo 5 which is from a very well establishedfranchise.

So, in short, you're betting on SoT to do better?

Nope I aint, but being a new franchise doesn't prevent it from having good sales, and it could of course outsell GoW.

reviniente said:
VAMatt said:
Is this a serious question? One is a new IP on a user base half the size of the other, which is getting a new release in a major series. God of War will outsell SoT by a mile.

I suppose it is theoretically possible that SoT could get amazing reviews, and ride its streaming success into mega-sales. GoW could, in theory, get shit reviews, release along side a bunch of much better games, and struggle. So, in this theoretical case, it may be possible for Sea of Thieves to be the bigger seller. This is so unlikely as to be totally ridiculous though.

I don't find that possibility 'so unlikely as to be totally ridiculous'. Furthermore, SoT has the potential to sell digitally so masively, that, unless official statements are released, we may never know exactly how much it sold.

Edit: Corrected possiility to possibility.

So that is a coup out that doesn't matter the sales you or others can just say that digital were so big (even without any data) that it sold more than any other game right?

Azzanation said:
DonFerrari said:

Yes we already now SoT will be better, MS doesn't do heavy bundling, that customers are obligated to chose the bundle of GoW and not any other available... and of course Horizon ZD had zero chance of doing good sales since it was a new IP, owww wait, it outsold Halo 5 which is from a very well establishedfranchise.

If games like Knack and DriveClub can sell 1 to 2 million copies than anything is possible.

Never underesitmate the power of forced bundling.

Where i am from UC4 was bundled in majority of PS4s, you could not buy a PS4 without UC4 at xmas time unless you brought a Pro. Funny how its sales went from 4m to 8m so fast. Any company can do that, MS could have done it with H5 however there happy with its $400m profit the game turned in. Thats bigger than most movies. Go find out how much money UC4 or Horizon made for PS? 

Ill wait right here. 

Neither Knack nor Driveclub were forced bundles... at the time they released there were vanilla PS4 available and the bundle with Knack and DC had the difference in price as you were paying for those games almost full.

You make assumptions that are pretty unbased on reality, at any point in PS4 time (besides the launch time where you had no inventory available) there were multiple different SKUs of PS4 to buy so no one was obligated to buy a PS4 with UC4. And considering UC previous games also sold a lot, and the game is quite well regarded you can't dismiss it's sales saying they were due to bundling.

Where the heck did you got the 400M profit on H5?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994