adisababa said:
Suuuuuuuuuuure, what was I thinking? It's not specs at all. I mean come on, the Switch can EASILY run Doom at a CRISPY SMOOTH 576p 20 fps. Where the Monster Hunter World port at (864p 27 fps on Xbox One)? Black Ops 4 announcement? Red Dead Redemption 2? Anthem? Battlefield 1 (40fps on Xbox One)? Real talk haha, if Switch doesn't have the juice for a linear shooter, it sure as hell doesn't have it for a graphics and AI-intensive open world game or you know, any actual western AAA title that is not from a decade ago. But it's fine there are Wii U ports galore all year long. |
"Suuuuuuuuuuure, what was I thinking? It's not specs at all. I mean come on, the Switch can EASILY run Doom at a CRISPY SMOOTH 576p 20 fps."
>So if specs didn't stop Bethesda from putting Doom 2016 on Switch, what did?

"Where the Monster Hunter World port at (864p 27 fps on Xbox One)? Black Ops 4 announcement? Red Dead Redemption 2? Anthem? Battlefield 1 (40fps on Xbox One)?"
>The future, perhaps?
"Real talk haha, if Switch doesn't have the juice for a linear shooter, it sure as hell doesn't have it for a graphics and AI-intensive open world game or you know, any actual western AAA title that is not from a decade ago. But it's fine there are Wii U ports galore all year long."
>That's okay. "Graphics and AI-intensive open world games" aren't the only games in existence.







