zorg1000 said:
I understand it for some games. For example, AlphaDream, wiki lists them as having 38 employees and they have no experience with HD development. The Mario & Luigi games on 3DS are by far the most ambitious games they have released. Releasing remakes of their GBA/DS games using their existing 3DS engine & assets is very low cost and gives the studio some extra income as they make the transition to HD. |
Yeah, I honestly think this is what it's all about. 3DS is kind of the lowest common denominator. Perhaps the cost of developing two versions of the same game is prohibitive for some of these smaller studios.
I would, of course, like all these 3DS exclusives on Switch, but I appreciate the financial or workforce limitations that might prevent that reality.