fatslob-:O said:
Hardware features didn't help the PS3 from being clobbered by it's competition and marketing/advertising couldn't save the Vita from being a catastrophe despite having the Playstation branding which is arguably the strongest console brand ... Out all of the points the only one I can agree with is price but even then that can be fixed with software or doing a price cut itself so yes for the most part it is indeed games that will sell the hardware itself and we keep seeing this pattern across multiple industries so don't around projecting it as a lame excuse ... When it comes to digital media people don't care about the functionality, they care about the content ... |
I hate it when people do what you just did.
When somebody gives a list of things and says that all of them combined are required, you cant just isolate one point.
I said software (quality/output/variety), hardware (design/features/specs), marketing/advertising & price need to all come together to make a console appealing.
I know the hardware features of PS3 didnt help it early on, thats because the price was higher than people were willing to pay, the software was arguably worse than the competitors and the marketing wasnt very good initially. As for Vita, it had shit marketing/advertising from the get go so i have no idea why you brought it up as a positive.
Having a great game every 3-4 months is not enough to make hardware succeed if the software output is slow, the hardware features are unappealing, the device is poorly designed, the marketing/advertising sucks and the price is high for what the product offers.
So yes, its a lame excuse to say, "this game didnt sell this console so why would it sell that console?" when there are multiple other factors at play.
When the herd loses its way, the shepard must kill the bull that leads them astray.