RolStoppable said:
This is still a sales discussion, so your preference for digital games isn't of any importance. I don't think that you will disagree that offering a game in both physical and digital formats is better for sales than having a game be digital-only. |
Depends on the title really, seen so many news stories of X game sold more copies on Switch than on other platforms and that is without the help of brick and mortar sales, I'm not sure if any of those cases happened where the games might have been available on other platforms as a physical release... only one that comes to mind is Stardew valley constantly being in the top 15 in both US and EU eshops while the PS4 version is tracked here as selling 100k units physically and the X1 version roped in an amazing 30k globally, at that point sorting the manufacture, shipping and retail distribution of that title (especially on X1) cannot have been a profitable experience for 505 games. Think about it, if you walk into a game shop and see a X1 copy of StarDew Valley somewhere in Europe, that game cost money to get there, and over the entire region of Europe mustered less than 10k sales.
Sure if you want to look at it from the point of view that "well any sale is a sale" that's true, but by keeping Stardew limited to digital only on the Switch not only do the Devs/Nintendo profit more from it on the bottom line, but also it streamlines all the sales into keeping the title in the top 15 list like I said so it's keeping it in peoples minds... rather than seeing it in the bargain bin at gamestop.
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