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HyrulianScrolls said:
If dev started in early 2016, then that's not even a "short" dev time anyways. It would be nearly 3 years of development by the time it comes out.

And it’s not like a short development time is unprecedented. Remember, Sakurai finished Melee in a whopping 13 months, no holidays or short weekends. Of course, for his sake, I hope he won’t do that again, but it shows his workhorse mentality and wanting to provide the best product possible. I think he took a short break and continued onto the new project as tracked and translated by Source Gaming, which is mainly a site that tracks Super Smash Bros. development and Sakurai’s famitsu articles, as well as other Nintendo-related content.