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Ganoncrotch said:
Pyro as Bill said:

I'm going to be generous and assume he didn't mean remastered compilations of top tier games with 'new' content (Lost Levels) when he said 'old games'.

Lost levels came out for the Famicom in 1986 the version in Mario All Stars was a port of that onto the SNES.

and when it comes to "remasters" the Switch versions of most WiiU games even up the resolution a great deal or iron out framerate issues like in Bayonetta to the point where they're on a technical level a remaster of the last gen stuff. Obviously massively so when it comes to something like Okami HD from the PS2

 

It's also worth remembering that the Switch so far... in the first 12 months of existing has over 850 titles available on it, to compare that to previous systems, the Gamecube had a total of 661 games over all regions, the more popular SNES has a total of 783 games, even if you go back 2 generations the Wii in it's entire life of "shovelware" being pumped out for the system it has a total of 1529 games available after 11 years and over 100million consoles sold, the Switch is looking like it could have more games available than the Wii by the time it enters year 3 of its life if the current trend continues.

 

But yeah.... you cannot compare the games library of a system which is snowballing in size like the Switches, sure it has a tons of ports from other places, but equally it also has more software already than most systems which came before it.

If you don't see a problem equating a compilation of 3 of the 4 best selling games from the previous gen (and the jump from 8 to 16-bit) with Captain Toad getting a few extra pixels, fine.



Nov 2016 - NES outsells PS1 (JP)

Don't Play Stationary 4 ever. Switch!