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bigtakilla said:
Shiken said:

Final Fantasy XIII had an auto battle system that ruined it, all other issues aside.

 

Metroid Other M I cannot speak for, but it is one of the weakeat links from what I hear.

 

Paper Mario Color Splash was ok, but a shell of what it should have been.

 

DmC was a decent hack and slash, but should have been a new IP instead of a unwanted reboot.

 

Meanwhile Xenoblade 2 had a deep battle system, stayed true to the franchise it belonged to, had a story that really pulls you in once it starts going, fantastic character development by anyone's standards, and a ton of interesting content.

 

Xenoblade is in a completely different league than those games, period.  If you do not like it, it does not take away from the quality of the game.

 

Example I am not a fan of GTA5, yet I can still acknowledge that it is one of the best games released during its time.  I guess some people cannot see quality beyond their own personal taste.  Does not change the facts though.

Lol, Xenoblade 2 stayed true to the franchise it belonged to? 

Yes.Aparently, you are one of the few people that think like that.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1