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derpysquirtle64 said:
Manlytears said:

The power gap of switch and og x1 isn't that big. Just remove some textures, put sub 720p resolution, and try to hit 30 fps, etc.

If Doom for ps4/x1/sw is possible, than so is a monster hunter game.

I mean, switch version will most like be miles behind other versions(almost a diferent game), but you will have mh on a handheld, and things will look "ok" on a small screen.

Doom is not a good example actually. It was re-written from scratch by another studio. So, it is completely different game actually compared to pc/ps4/xb1 build. Will Capcom bother with re-writing the game specifically for Switch? I don't think so actually. They better develop the next entry which will target all three consoles from the start of development process.

I agree, mhw is ps/x1 only, it would take too much time to make switch port, it's better to make a new game whit the 3 consoles in mind.

Also, switch got enough power on it, and "magic ports" tha play on ps3/ps4 like mgsv, shadow of mordor, destiny 1 and other prove this.