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Manlytears said:
Pinkie_pie said:
Designing for all systems will just hold the game back. They need to focus making monster hunter as best as can be or else playstation and xbox owners won't be satisfied and they will lose interest

The power gap of switch and og x1 isn't that big. Just remove some textures, put sub 720p resolution, and try to hit 30 fps, etc.

If Doom for ps4/x1/sw is possible, than so is a monster hunter game.

I mean, switch version will most like be miles behind other versions(almost a diferent game), but you will have mh on a handheld, and things will look "ok" on a small screen.

Doom is not a good example actually. It was re-written from scratch by another studio. So, it is completely different game actually compared to pc/ps4/xb1 build. Will Capcom bother with re-writing the game specifically for Switch? I don't think so actually. They better develop the next entry which will target all three consoles from the start of development process.