Nautilus said:
Switch is powerful enough to have a version of whatever the PS4 receives, just downgraded enough to run it.As Capcom themselves said, it would be difficult to make World work on Switch, but not impossible.If they think it could sell there, and its obvious that it can, there will be interest for such a port. |
On the idea only world you are talking about, any game can be made with sacrifices on any platform... you can make Fifa 18 on SNES, or Mario Odyssey on the NES. How much sacrifice will that involve and if the versions will even look alike is another issue... but that doesn't mater, Switch is very powerful indeed.
Azuren said:
Well, now I want to analyze this:
PS4 has roughly a 2:1 lead on X1, so it's safe to say that MHW is at least 66.6% on PS4. That means 5 million on PS4 alone. While it hasn't matched Horizon yet, Horizon also had a one year head start and World has closed about two thirds of the gap in 2 months. |
Usersize doesn't have a direct strict correlation. Usually smaller usersize will have higher attach ratios, or depending on the demographic interest some genres will do better than on another platform even if the userbase shows it a little different if based only on size.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."