Ljink96 said:
I'm not gonna keep going back and forth about generations, as generation as a word refers to a group of things living around the same time collectively. (https://en.wikipedia.org/wiki/List_of_home_video_game_consoles) It's known that Gen 1 was Magnavox, Gen 2 was Atari, Coleco, FM Towns, Channel F, Intelliviosn, Gen 2 was SG 1000, Gen 3 was NES Master System, and so on. And each ended full support of software around the time of the next console release. These consoles all released around the same time, not in parallel but around the same time, and they were separated by bits until the 6th gen. Sony believing in a Generational jump in power doesn't automatically mean the status of generations is the same. Power itself doesn't determine that. If that was true The Sega 32X would have been included in Gen 5 and not 4. I don't necessarily like Microsoft's consoles, but them talking about the end of generations often flies over people's heads because they don't know what Microsoft is trying to say on a technical and objective level. What we're thinking is on a subjective and pathos based level. The aspects and attributes that have restricted what it meant to be a generation have been lifted. But yeah, you stick to your interpretation, and I'll go with Microsoft's. But I digress, Xbox One X can push true 4k, PS4 can't. IF we still believe in "Generational Jumps in power" we'd classify a jump of 480p to 720 or 1080p, technological jumps. Like I said, I don't care for Microsoft's consoles but they can do true native 4k, PS4 and Pro have to checkerboard and upscale. It's on paper stronger than the Pro and in practice. Yes...it does run into bottlenecks, but it has the hoarsepower to at least render native 4k, can't really downplay that. Any Pro game that outperforms the One X version is either poorly programmed for the One X, or devs don't want to invest in learning the hardware upgrades or making patches to take advantage of the hardware, which is understandable. |
There are like 30 games running at native 4K, even 4K/60 on Pro. It’s not a generational difference at all..it’s a bit of image quality, that’s about it. In very few cases at least better textures.
You‘re also giving the X1X too much credit. Having the same CPU as they Pro it means it more often runs into bottlenecks when trying to juggle the bigger data amounts around. Of course there is a certain horsepower difference in GPU power, no one is denying that, but you also need to understand that many developers just don’t care to put a lot of extra work into an specially enhanced X1X version, as it’s the by far lowest selling console this gen..and it doesn’t seem this will change soon. Why invest time and money in something only a few people own?
You also forget, that the Pro‘s GPU is indeed more advanced, as it even uses Vega features the X1X is lacking. Optimisation can do a lot if developers take their time. Same problem as with the X1X though. Only few people own it.
I stick with my opinion...generations aren’t just not over...they’re even needed for real progression in games. I can’t wait until the long outdated tablet CPU in all current gen consoles isn’t holding us back anymore.