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Hiku said:
Ljink96 said:
Technically it's very possible. There will be frame dips, and docked, it won't go higher than 900p or even 720 but it has all the modern APIs to run a game like MHW, and that's why developers can come out and say something like this. The RAM that devs are able to utilize on PS4 is around 2GB more than what devs have to work with on Switch so sacrifices can be made for the game to run at an acceptable level.

Capcom ain't gonna do it, they love excuses and cutting corners in business. So give it to someone else.

I don't know about 900p. Hell, I don't know about 700p.
Doom, that ran at 1080p and locked 60fps on PS4, runs at around 576p-600p @30fps (with frame pacing issues) while docked on Switch. http://www.eurogamer.net/articles/digitalfoundry-2017-dooms-impossible-switch-port-analysed
And Monster Hunter World struggles to run at 30fps even on it's lead platform, PS4. Without the ability to cut the framerate in half here (because it's already 28-32f on PS4), there will probably need to be a lot of visual sacrifices made. Possibly more than for Doom.

By lead platform, do you mean strongest?

 

Because if so, that'd be Xbox One X.



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