VAMatt said:
No pub makes anywhere near $25 average per game over the course of its lifetime. They're only in that ballpark at the very beginning of a game's life. A year later most games are selling for $30 or so, maybe $40 if its a big hit. After royalties are paid to the platform holder, the retailer gets a cut, distribution costs, and the actual costs to make the physical product, the pub is making much less - more like $10. Then, at year two, when games sell for $20, they're making pennies. |
Yeah, but the vast majority of MGS V's sales came within the first two months when it was selling for no less than $50. Most publishers make about $30 from a $60 game, and yes it decreases as time goes down, that's why I put it at $25. But even if their average return was $15 a copy, that still nets Konami a handsome $10M profit, and that's not counting the sales of Ground Zeroes (over 3 million copies itself), or the profits on the multi-player micro transactions, even though the $80 million budget for MGSV includes the development cost of both Ground Zeroes and Phantom Pain.
This game easily made many, many millions. As far as I know, every game Kojima ever put his name on has made its money back and then some.







