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My hopes for Pokémon Switch is that it has well implemented difficulty, like Zelda. I mean, main story should offer some tough moments from the middle through the end and you should be able to have much more challenge on sidequests and stuff if you wish so.

That way it's possible to please fans and newcomers. And don't say you can do that now, because you can't on a satisfactory (or well implemented) level. Btw, I played most Pokémon games until XY, I stopped after that because it started to feel very repetitive, but I'm totally willing to come back and they don't even need to do much to win me back again.

Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won