By using this site, you agree to our Privacy Policy and our Terms of Use. Close
KBG29 said:
Errorist76 said:

Hmm...I always have my camera positioned on my TV. No need to adjust it for anything except of course adjusting the angle for standing up games. Is it possible you’re either too close or too far?

I'm  not sure why, I have a 12'W x 15'D area, and regaurdless of where I am some games just won't track right depending on camera height. Farpoint was actually the first one that I figured this out on. Originally, I always had the camera on the TV stand, about 25" off the ground. Farpoint wouldn't calibrate right, and the gun would drift like crazy when I would aim. After playing a couple days dealing with that, I gave up and moved itto the topof the TV, about 6' off the ground. After that it worked perfect, and other games like Uob Conditiining and Batman got much better, but sitting stuff took a hit.

Now I just always kove the camera depending on if I am going to be sitting or standing. It gives me the best possible tracking. It seems to me that Move and Aim games where the controller goes in front of your face need the camera up hugh more than other games. It must let the camera see each unit better or something.

At any rate, this is what works for me. It is thing Iwould reallly like to see fixed with PSVR2.

PSVR won’t feature light tracking anymore, so no worries. I somehow get the feeling you’re possible a bit too far from the camera. The lighting in your room should be really low of course, but with the camera on top of the TV at the right angle, you really shouldn’t have a problem at say 2.5 m of distance, even if you’re sitting (considering you lowered the camera angle pointing down towards you of course). I’d never use the low camera position since it seems obvious that your controller lights would indeed interfere more.